World in Shamblers
The game is a survival game in an apocalyptic world, in the zombie genre. We played 7 Days to Die and liked the concept of it, but the gathering and crafting part is too complicated and poorly implemented. Quickly we started to discuss how to do this better and eventually we conjured this project up.
Game summary
More in depth skill trees and specializations than the typical survival game What you do in the game should be noticeable in your skills and specialization - which enhances the benefits of playing together and splitting tasks up Top down perspective, with larger multiplayer capabilities, in an otherwise first person flooded genre
TBD
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Selling Points
More in depth skill trees and specializations than the typical survival game What you do in the game should be noticeable in your skills and specialization - which enhances the benefits of playing together and splitting tasks up Top down perspective, with larger multiplayer capabilities, in an otherwise first person flooded genre